.. _example1-2-map:

Example1-2.map
--------------

.. code-block:: mapfile

	# The annotated map file (sort of)
	# Created by Pericles S. Nacionales for the MapServer tutorial
	# 20050408
	#
	# MapServer map file uses the pound sign (#) to denote the start of a line
	# comment--each line that needs to be commented has to be prepended with a "#".
	#
	# Map files begin with MAP keyword to signify the start of the map object.
	# Well, the entire map file is THE map object.  Enclosed between MAP and END
	# at the very bottom of this map file, are keyword/value pairs and other
	# objects.
	MAP
	  IMAGETYPE      PNG
	  EXTENT         -97.238976 41.619778 -82.122902 49.385620
	  SIZE           400 300
	  SHAPEPATH      "/ms4w/apps/tutorial/data"
	  IMAGECOLOR     255 255 255
	
	  # Layer objects are defined beneath the map object.  You need at least one
	  # layer defined in your map file before you can display a map...  You can
	  # define as many layers as you'd like although a limit is typically hard-coded
	  # in map.h in the MapServer source.  The default limit is set at 100.  You'd
	  # have to have a very specialized application to need more than 100 layers in
	  # your application.
	
	  # Start of LAYER DEFINITIONS ---------------------------------------------
	  LAYER # States polygon layer begins here
	    NAME         states_poly
	    DATA         states_ugl
	    STATUS       OFF
	    TYPE         POLYGON
	
	    # The class object is defined within the layer object.  You can define as
	    # many classes as you need (well, there are limits as with layers, but it's
	    # senseless to define more than ten on a "normal" layer.  There are
	    # situations, however, where you might have to do it.)
	    CLASS
	      NAME       "States"
	
	      # There are styles in a class, just like there are classes in a layer,
	      # just like there are layers in a map.  You can define multiple styles in
	      # a class just as you can define multiple classes in a layer and multiple
	      # layers in a map.
	      STYLE
	        COLOR    232 232 232
	      END
	    END
	  END # States polygon layer ends here
	
	  LAYER # States line layer begins here
	    NAME         states_line
	    DATA         states_ugl
	    STATUS       OFF
	    TYPE         LINE
	
	    CLASS
	      NAME       "State Boundary"
	      STYLE
	        COLOR    32 32 32
	      END
	    END
	  END # States line layer ends here
	  # End of LAYER DEFINITIONS -------------------------------
	
	END # All map files must come to an end just as all other things must come to...