//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.4927
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace OSGeo.MapGuide.MaestroAPI.PackageBuilder.Strings {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class PackageBuilder {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal PackageBuilder() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OSGeo.MapGuide.MaestroAPI.PackageBuilder.Strings.PackageBuilder", typeof(PackageBuilder).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Failed to find file {0} in archive.
        /// </summary>
        internal static string FileMissingError {
            get {
                return ResourceManager.GetString("FileMissingError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Filename &quot;{0}&quot; is not relative to &quot;{1}&quot;.
        /// </summary>
        internal static string FilenameRelationInternalError {
            get {
                return ResourceManager.GetString("FilenameRelationInternalError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Failed to locate file MgResourcePackageManifest.xml in zip file. Most likely the file is not a MapGuide package..
        /// </summary>
        internal static string InvalidPackageFileError {
            get {
                return ResourceManager.GetString("InvalidPackageFileError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Compressed.
        /// </summary>
        internal static string ProgressCompressed {
            get {
                return ResourceManager.GetString("ProgressCompressed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Compressing ....
        /// </summary>
        internal static string ProgressCompressing {
            get {
                return ResourceManager.GetString("ProgressCompressing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Done.
        /// </summary>
        internal static string ProgressDone {
            get {
                return ResourceManager.GetString("ProgressDone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Updated references.
        /// </summary>
        internal static string ProgressUpdatedReferences {
            get {
                return ResourceManager.GetString("ProgressUpdatedReferences", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Updated resources.
        /// </summary>
        internal static string ProgressUpdatedResources {
            get {
                return ResourceManager.GetString("ProgressUpdatedResources", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Updating references ....
        /// </summary>
        internal static string ProgressUpdatingReferences {
            get {
                return ResourceManager.GetString("ProgressUpdatingReferences", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Updating resources ....
        /// </summary>
        internal static string ProgressUpdatingResources {
            get {
                return ResourceManager.GetString("ProgressUpdatingResources", resourceCulture);
            }
        }
    }
}