/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Id$ */ #if !defined(XERCESC_INCLUDE_GUARD_DOMNODEITERATOR_HPP) #define XERCESC_INCLUDE_GUARD_DOMNODEITERATOR_HPP #include <xercesc/dom/DOMNodeFilter.hpp> #include <xercesc/dom/DOMNode.hpp> XERCES_CPP_NAMESPACE_BEGIN /** * <code>DOMNodeIterators</code> are used to step through a set of nodes, e.g. * the set of nodes in a <code>DOMNodeList</code>, the document subtree * governed by a particular <code>DOMNode</code>, the results of a query, or * any other set of nodes. The set of nodes to be iterated is determined by * the implementation of the <code>DOMNodeIterator</code>. DOM Level 2 * specifies a single <code>DOMNodeIterator</code> implementation for * document-order traversal of a document subtree. Instances of these * <code>DOMNodeIterators</code> are created by calling * <code>DOMDocumentTraversal</code><code>.createNodeIterator()</code>. * <p>See also the <a href='http://www.w3.org/TR/2000/REC-DOM-Level-2-Traversal-Range-20001113'>Document Object Model (DOM) Level 2 Traversal and Range Specification</a>. * @since DOM Level 2 */ class CDOM_EXPORT DOMNodeIterator { protected: // ----------------------------------------------------------------------- // Hidden constructors // ----------------------------------------------------------------------- /** @name Hidden constructors */ //@{ DOMNodeIterator() {} DOMNodeIterator(const DOMNodeIterator &) {} //@} private: // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- /** @name Unimplemented operators */ //@{ DOMNodeIterator & operator = (const DOMNodeIterator &); //@} public: // ----------------------------------------------------------------------- // All constructors are hidden, just the destructor is available // ----------------------------------------------------------------------- /** @name Destructor */ //@{ /** * Destructor * */ virtual ~DOMNodeIterator() {}; //@} // ----------------------------------------------------------------------- // Virtual DOMNodeFilter interface // ----------------------------------------------------------------------- /** @name Functions introduced in DOM Level 2 */ //@{ // ----------------------------------------------------------------------- // Getter methods // ----------------------------------------------------------------------- /** * The <code>root</code> node of the <code>DOMNodeIterator</code>, as specified * when it was created. * @since DOM Level 2 */ virtual DOMNode* getRoot() = 0; /** * Return which node types are presented via the iterator. * This attribute determines which node types are presented via the * <code>DOMNodeIterator</code>. The available set of constants is defined * in the <code>DOMNodeFilter</code> interface. Nodes not accepted by * <code>whatToShow</code> will be skipped, but their children may still * be considered. Note that this skip takes precedence over the filter, * if any. * @since DOM Level 2 * */ virtual DOMNodeFilter::ShowType getWhatToShow() = 0; /** * The <code>DOMNodeFilter</code> used to screen nodes. * * @since DOM Level 2 */ virtual DOMNodeFilter* getFilter() = 0; /** * Return the expandEntityReferences flag. * The value of this flag determines whether the children of entity * reference nodes are visible to the <code>DOMNodeIterator</code>. If * false, these children and their descendants will be rejected. Note * that this rejection takes precedence over <code>whatToShow</code> and * the filter. Also note that this is currently the only situation where * <code>DOMNodeIterators</code> may reject a complete subtree rather than * skipping individual nodes. * <br> * <br> To produce a view of the document that has entity references * expanded and does not expose the entity reference node itself, use * the <code>whatToShow</code> flags to hide the entity reference node * and set <code>expandEntityReferences</code> to true when creating the * <code>DOMNodeIterator</code>. To produce a view of the document that has * entity reference nodes but no entity expansion, use the * <code>whatToShow</code> flags to show the entity reference node and * set <code>expandEntityReferences</code> to false. * * @since DOM Level 2 */ virtual bool getExpandEntityReferences() = 0; // ----------------------------------------------------------------------- // Query methods // ----------------------------------------------------------------------- /** * Returns the next node in the set and advances the position of the * <code>DOMNodeIterator</code> in the set. After a * <code>DOMNodeIterator</code> is created, the first call to * <code>nextNode()</code> returns the first node in the set. * @return The next <code>DOMNode</code> in the set being iterated over, or * <code>null</code> if there are no more members in that set. * @exception DOMException * INVALID_STATE_ERR: Raised if this method is called after the * <code>detach</code> method was invoked. * @since DOM Level 2 */ virtual DOMNode* nextNode() = 0; /** * Returns the previous node in the set and moves the position of the * <code>DOMNodeIterator</code> backwards in the set. * @return The previous <code>DOMNode</code> in the set being iterated over, * or <code>null</code> if there are no more members in that set. * @exception DOMException * INVALID_STATE_ERR: Raised if this method is called after the * <code>detach</code> method was invoked. * @since DOM Level 2 */ virtual DOMNode* previousNode() = 0; /** * Detaches the <code>DOMNodeIterator</code> from the set which it iterated * over, releasing any computational resources and placing the * <code>DOMNodeIterator</code> in the INVALID state. After * <code>detach</code> has been invoked, calls to <code>nextNode</code> * or <code>previousNode</code> will raise the exception * INVALID_STATE_ERR. * @since DOM Level 2 */ virtual void detach() = 0; //@} // ----------------------------------------------------------------------- // Non-standard Extension // ----------------------------------------------------------------------- /** @name Non-standard Extension */ //@{ /** * Called to indicate that this NodeIterator is no longer in use * and that the implementation may relinquish any resources associated with it. * (release() will call detach() where appropriate) * * Access to a released object will lead to unexpected result. */ virtual void release() = 0; //@} }; #define GetDOMNodeIteratorMemoryManager GET_DIRECT_MM(fDocument) XERCES_CPP_NAMESPACE_END #endif