<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> <Filter Include="Common"> <UniqueIdentifier>{e0651647-0508-463c-b1cb-d427e5a02276}</UniqueIdentifier> </Filter> <Filter Include="PrintLayout"> <UniqueIdentifier>{dfa6e719-f34a-4b5e-a480-bc48d784735b}</UniqueIdentifier> </Filter> <Filter Include="ProfileResult"> <UniqueIdentifier>{d853c203-6f2a-48c6-a46a-de27316fc90d}</UniqueIdentifier> </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="Common\IOColor.cpp"> <Filter>Common</Filter> </ClCompile> <ClCompile Include="Common\IOExtent3D.cpp"> <Filter>Common</Filter> </ClCompile> <ClCompile Include="Common\IOPoint3D.cpp"> <Filter>Common</Filter> </ClCompile> <ClCompile Include="Common\IOSize2D.cpp"> <Filter>Common</Filter> </ClCompile> <ClCompile Include="Common\IOStringObjectCollection.cpp"> <Filter>Common</Filter> </ClCompile> <ClCompile Include="Common\IOVector3D.cpp"> <Filter>Common</Filter> </ClCompile> <ClCompile Include="PrintLayout\IODataConfiguration.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOMapView.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOMapViewportDefinition.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOPrintLayoutDefinition.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOPrintLayoutElementCollection.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOPrintLayoutElementDefinition.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOPrintLayoutElementStyle.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOPropertyMappingCollection.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOStylizationConfiguration.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="PrintLayout\IOThickness.cpp"> <Filter>PrintLayout</Filter> </ClCompile> <ClCompile Include="IOProfileRenderLabelsResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOProfileRenderLayerResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOProfileRenderLayersResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOProfileRenderMapResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOProfileRenderSelectionResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOProfileRenderWatermarkResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOProfileRenderWatermarksResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOProfileResult.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="IOScaleRange.cpp"> <Filter>ProfileResult</Filter> </ClCompile> <ClCompile Include="FSDSAX2Parser.cpp" /> <ClCompile Include="IOAreaRule.cpp" /> <ClCompile Include="IOAreaSymbolization2D.cpp" /> <ClCompile Include="IOAreaTypeStyle.cpp" /> <ClCompile Include="IOAreaUsage.cpp" /> <ClCompile Include="IOAttributeRelate.cpp" /> <ClCompile Include="IOBaseMapDefinition.cpp" /> <ClCompile Include="IOBaseMapLayer.cpp" /> <ClCompile Include="IOBaseMapLayerGroup.cpp" /> <ClCompile Include="IOBlockSymbol.cpp" /> <ClCompile Include="IOCalculatedProperty.cpp" /> <ClCompile Include="IOChannelBand.cpp" /> <ClCompile Include="IOCompositeRule.cpp" /> <ClCompile Include="IOCompositeSymbolization.cpp" /> <ClCompile Include="IOCompositeTypeStyle.cpp" /> <ClCompile Include="IOCompoundSymbolDefinition.cpp" /> <ClCompile Include="IODrawingLayerDefinition.cpp" /> <ClCompile Include="IOElevationSettings.cpp" /> <ClCompile Include="IOExtension.cpp" /> <ClCompile Include="IOExtra.cpp" /> <ClCompile Include="IOFeatureSource.cpp" /> <ClCompile Include="IOFill.cpp" /> <ClCompile Include="IOFontSymbol.cpp" /> <ClCompile Include="IOGraphicElement.cpp" /> <ClCompile Include="IOGraphicElementCollection.cpp" /> <ClCompile Include="IOGridColor.cpp" /> <ClCompile Include="IOGridColorBands.cpp" /> <ClCompile Include="IOGridColorRule.cpp" /> <ClCompile Include="IOGridColorStyle.cpp" /> <ClCompile Include="IOGridLayerDefinition.cpp" /> <ClCompile Include="IOGridScaleRange.cpp" /> <ClCompile Include="IOGridSurfaceStyle.cpp" /> <ClCompile Include="IOHillShade.cpp" /> <ClCompile Include="IOImage.cpp" /> <ClCompile Include="IOImageSymbol.cpp" /> <ClCompile Include="IOLabel.cpp" /> <ClCompile Include="IOLineRule.cpp" /> <ClCompile Include="IOLineSymbolization2D.cpp" /> <ClCompile Include="IOLineTypeStyle.cpp" /> <ClCompile Include="IOLineUsage.cpp" /> <ClCompile Include="IOMapDefinition.cpp" /> <ClCompile Include="IOMapLayer.cpp" /> <ClCompile Include="IOMapLayerCommon.cpp" /> <ClCompile Include="IOMapLayerGroup.cpp" /> <ClCompile Include="IOMapLayerGroupCommon.cpp" /> <ClCompile Include="IOMarkSymbol.cpp" /> <ClCompile Include="IONameStringPair.cpp" /> <ClCompile Include="IOOverride.cpp" /> <ClCompile Include="IOOverrideCollection.cpp" /> <ClCompile Include="IOParameter.cpp" /> <ClCompile Include="IOParameterCollection.cpp" /> <ClCompile Include="IOPath.cpp" /> <ClCompile Include="IOPointRule.cpp" /> <ClCompile Include="IOPointSymbolization2D.cpp" /> <ClCompile Include="IOPointTypeStyle.cpp" /> <ClCompile Include="IOPointUsage.cpp" /> <ClCompile Include="IORelateProperty.cpp" /> <ClCompile Include="IOResizeBox.cpp" /> <ClCompile Include="IOResourceRef.cpp" /> <ClCompile Include="IOSimpleSymbol.cpp" /> <ClCompile Include="IOSimpleSymbolDefinition.cpp" /> <ClCompile Include="IOStroke.cpp" /> <ClCompile Include="IOSupplementalSpatialContextInfo.cpp" /> <ClCompile Include="IOSymbol.cpp" /> <ClCompile Include="IOSymbolInstance.cpp" /> <ClCompile Include="IOText.cpp" /> <ClCompile Include="IOTextFrame.cpp" /> <ClCompile Include="IOThemeLabel.cpp" /> <ClCompile Include="IOTileWatermarkPosition.cpp" /> <ClCompile Include="IOUnknown.cpp" /> <ClCompile Include="IOURLData.cpp" /> <ClCompile Include="IOUtil.cpp" /> <ClCompile Include="IOVectorLayerDefinition.cpp" /> <ClCompile Include="IOVectorScaleRange.cpp" /> <ClCompile Include="IOW2DSymbol.cpp" /> <ClCompile Include="IOWatermarkAppearance.cpp" /> <ClCompile Include="IOWatermarkDefinition.cpp" /> <ClCompile Include="IOWatermarkInstance.cpp" /> <ClCompile Include="IOWatermarkOffsetUnit.cpp" /> <ClCompile Include="IOWatermarkXOffset.cpp" /> <ClCompile Include="IOWatermarkYOffset.cpp" /> <ClCompile Include="IOXYWatermarkPosition.cpp" /> <ClCompile Include="MdfParser.cpp" /> <ClCompile Include="SAX2ElementHandler.cpp" /> <ClCompile Include="SAX2Parser.cpp" /> <ClCompile Include="IOTileSetDefinition.cpp" /> <ClCompile Include="IOTileSetSource.cpp" /> <ClCompile Include="IOTileStoreParameters.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="Common\IOColor.h"> <Filter>Common</Filter> </ClInclude> <ClInclude Include="Common\IOExtent3D.h"> <Filter>Common</Filter> </ClInclude> <ClInclude Include="Common\IOPoint3D.h"> <Filter>Common</Filter> </ClInclude> <ClInclude Include="Common\IOSize2D.h"> <Filter>Common</Filter> </ClInclude> <ClInclude Include="Common\IOStringObjectCollection.h"> <Filter>Common</Filter> </ClInclude> <ClInclude Include="Common\IOVector3D.h"> <Filter>Common</Filter> </ClInclude> <ClInclude Include="PrintLayout\IODataConfiguration.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOMapView.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOMapViewportDefinition.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOPrintLayoutDefinition.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOPrintLayoutElementCollection.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOPrintLayoutElementDefinition.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOPrintLayoutElementStyle.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOPropertyMappingCollection.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOStylizationConfiguration.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="PrintLayout\IOThickness.h"> <Filter>PrintLayout</Filter> </ClInclude> <ClInclude Include="IOProfileRenderLabelsResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOProfileRenderLayerResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOProfileRenderLayersResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOProfileRenderMapResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOProfileRenderSelectionResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOProfileRenderWatermarkResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOProfileRenderWatermarksResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOProfileResult.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="IOScaleRange.h"> <Filter>ProfileResult</Filter> </ClInclude> <ClInclude Include="FSDSAX2Parser.h" /> <ClInclude Include="IOAreaRule.h" /> <ClInclude Include="IOAreaSymbolization2D.h" /> <ClInclude Include="IOAreaTypeStyle.h" /> <ClInclude Include="IOAreaUsage.h" /> <ClInclude Include="IOAttributeRelate.h" /> <ClInclude Include="IOBaseMapDefinition.h" /> <ClInclude Include="IOBaseMapLayer.h" /> <ClInclude Include="IOBaseMapLayerGroup.h" /> <ClInclude Include="IOBlockSymbol.h" /> <ClInclude Include="IOCalculatedProperty.h" /> <ClInclude Include="IOChannelBand.h" /> <ClInclude Include="IOCompositeRule.h" /> <ClInclude Include="IOCompositeSymbolization.h" /> <ClInclude Include="IOCompositeTypeStyle.h" /> <ClInclude Include="IOCompoundSymbolDefinition.h" /> <ClInclude Include="IODrawingLayerDefinition.h" /> <ClInclude Include="IOElevationSettings.h" /> <ClInclude Include="IOExtension.h" /> <ClInclude Include="IOExtra.h" /> <ClInclude Include="IOFeatureSource.h" /> <ClInclude Include="IOFill.h" /> <ClInclude Include="IOFontSymbol.h" /> <ClInclude Include="IOGraphicElement.h" /> <ClInclude Include="IOGraphicElementCollection.h" /> <ClInclude Include="IOGridColor.h" /> <ClInclude Include="IOGridColorRule.h" /> <ClInclude Include="IOGridColorStyle.h" /> <ClInclude Include="IOGridLayerDefinition.h" /> <ClInclude Include="IOGridScaleRange.h" /> <ClInclude Include="IOGridSurfaceStyle.h" /> <ClInclude Include="IOHillShade.h" /> <ClInclude Include="IOImage.h" /> <ClInclude Include="IOImageSymbol.h" /> <ClInclude Include="IOLabel.h" /> <ClInclude Include="IOLineRule.h" /> <ClInclude Include="IOLineSymbolization2D.h" /> <ClInclude Include="IOLineTypeStyle.h" /> <ClInclude Include="IOLineUsage.h" /> <ClInclude Include="IOMapDefinition.h" /> <ClInclude Include="IOMapLayer.h" /> <ClInclude Include="IOMapLayerCommon.h" /> <ClInclude Include="IOMapLayerGroup.h" /> <ClInclude Include="IOMapLayerGroupCommon.h" /> <ClInclude Include="IOMarkSymbol.h" /> <ClInclude Include="IONameStringPair.h" /> <ClInclude Include="IOOverride.h" /> <ClInclude Include="IOOverrideCollection.h" /> <ClInclude Include="IOParameter.h" /> <ClInclude Include="IOParameterCollection.h" /> <ClInclude Include="IOPath.h" /> <ClInclude Include="IOPointRule.h" /> <ClInclude Include="IOPointSymbolization2D.h" /> <ClInclude Include="IOPointTypeStyle.h" /> <ClInclude Include="IOPointUsage.h" /> <ClInclude Include="IORelateProperty.h" /> <ClInclude Include="IOResizeBox.h" /> <ClInclude Include="IOResourceRef.h" /> <ClInclude Include="IOSimpleSymbol.h" /> <ClInclude Include="IOSimpleSymbolDefinition.h" /> <ClInclude Include="IOStroke.h" /> <ClInclude Include="IOSupplementalSpatialContextInfo.h" /> <ClInclude Include="IOSymbol.h" /> <ClInclude Include="IOSymbolInstance.h" /> <ClInclude Include="IOText.h" /> <ClInclude Include="IOTextFrame.h" /> <ClInclude Include="IOThemeLabel.h" /> <ClInclude Include="IOTileWatermarkPosition.h" /> <ClInclude Include="IOUnknown.h" /> <ClInclude Include="IOURLData.h" /> <ClInclude Include="IOUtil.h" /> <ClInclude Include="IOVectorLayerDefinition.h" /> <ClInclude Include="IOVectorScaleRange.h" /> <ClInclude Include="IOW2DSymbol.h" /> <ClInclude Include="IOWatermarkAppearance.h" /> <ClInclude Include="IOWatermarkDefinition.h" /> <ClInclude Include="IOWatermarkInstance.h" /> <ClInclude Include="IOWatermarkOffsetUnit.h" /> <ClInclude Include="IOWatermarkXOffset.h" /> <ClInclude Include="IOWatermarkYOffset.h" /> <ClInclude Include="IOXYWatermarkPosition.h" /> <ClInclude Include="MdfParser.h" /> <ClInclude Include="SAX2ElementHandler.h" /> <ClInclude Include="SAX2Parser.h" /> <ClInclude Include="stdafx.h" /> <ClInclude Include="IOTileSetDefinition.h" /> <ClInclude Include="IOTileSetSource.h" /> <ClInclude Include="IOTileStoreParameters.h" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="MdfParser.rc" /> </ItemGroup> </Project>