<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <ItemGroup> <None Include="MapGuideDesktopMakefile" /> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{AB42A48E-8C9C-4D05-826A-1E5B6C457753}</ProjectGuid> <Keyword>MakeFileProj</Keyword> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <OutDir>..\..\bin\debug</OutDir> <IntDir>..\..\obj\debug</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <OutDir>..\..\bin\debug64</OutDir> <IntDir>..\..\obj\debug64</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <OutDir>..\..\bin\release</OutDir> <IntDir>..\..\obj\release</IntDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <OutDir>..\..\bin\release64</OutDir> <IntDir>..\..\obj\release64</IntDir> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <NMakeBuildCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x86 OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\debug" debug</NMakeBuildCommandLine> <NMakeOutput>OSGeo.MapGuide.Desktop.Temp.dll</NMakeOutput> <NMakeCleanCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat OUTDIR="$(OutDir)" cleandebug</NMakeCleanCommandLine> <NMakeReBuildCommandLine>nmake -a -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x86 OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\debug" debug</NMakeReBuildCommandLine> <NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <NMakeBuildCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x64 OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\debug64" debug</NMakeBuildCommandLine> <NMakeOutput>OSGeo.MapGuide.Desktop.Temp.dll</NMakeOutput> <NMakeCleanCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat OUTDIR="$(OutDir)" cleandebug</NMakeCleanCommandLine> <NMakeReBuildCommandLine>nmake -a -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x64 OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\debug64" debug</NMakeReBuildCommandLine> <NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <NMakeBuildCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x86 ASSEMBLY_DIR="$(OutDir)\..\Assemblies" OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\release" release</NMakeBuildCommandLine> <NMakeOutput>OSGeo.MapGuide.Desktop.dll</NMakeOutput> <NMakeCleanCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat OUTDIR="$(OutDir)" ASSEMBLY_DIR="$(OutDir)\..\Assemblies" cleanrelease</NMakeCleanCommandLine> <NMakeReBuildCommandLine>nmake -a -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x86 ASSEMBLY_DIR="$(OutDir)\..\Assemblies" OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\release" release</NMakeReBuildCommandLine> <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <NMakeBuildCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x64 ASSEMBLY_DIR="$(OutDir)\..\Assemblies" OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\release64" release</NMakeBuildCommandLine> <NMakeOutput>OSGeo.MapGuide.Desktop.dll</NMakeOutput> <NMakeCleanCommandLine>nmake -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x64 ASSEMBLY_DIR="$(OutDir)\..\Assemblies" OUTDIR="$(OutDir)" cleanrelease</NMakeCleanCommandLine> <NMakeReBuildCommandLine>nmake -a -f MapGuideDesktopMakefile SIGNER=SignApi40.bat PLATFORM=x64 ASSEMBLY_DIR="$(OutDir)\..\Assemblies" OUTDIR="$(OutDir)" WEB_BIN_DIR="$(SolutionDir)..\Web\bin\release64" release</NMakeReBuildCommandLine> <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> </PropertyGroup> <ItemDefinitionGroup> </ItemDefinitionGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>