//
//
//
//
// $Revision$
//
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace ICSharpCode.TextEditor.Undo
{
///
/// This class stacks the last x operations from the undostack and makes
/// one undo/redo operation from it.
///
internal sealed class UndoQueue : IUndoableOperation
{
List undolist = new List();
///
///
public UndoQueue(Stack stack, int numops)
{
if (stack == null) {
throw new ArgumentNullException("stack");
}
Debug.Assert(numops > 0 , "ICSharpCode.TextEditor.Undo.UndoQueue : numops should be > 0");
if (numops > stack.Count) {
numops = stack.Count;
}
for (int i = 0; i < numops; ++i) {
undolist.Add(stack.Pop());
}
}
public void Undo()
{
for (int i = 0; i < undolist.Count; ++i) {
undolist[i].Undo();
}
}
public void Redo()
{
for (int i = undolist.Count - 1 ; i >= 0 ; --i) {
undolist[i].Redo();
}
}
}
}