#region Disclaimer / License // Copyright (C) 2010, Jackie Ng // http://trac.osgeo.org/mapguide/wiki/maestro, jumpinjackie@gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // #endregion Disclaimer / License using Maestro.Shared.UI; using System; using System.ComponentModel; namespace Maestro.Editors.Common { /// <summary> /// An extension of <see cref="CollapsiblePanel"/> with a default implementation of the /// <see cref="IEditorBindable"/> interface /// </summary> [ToolboxItem(false)] public class EditorBindableCollapsiblePanel : CollapsiblePanel, IEditorBindable { /// <summary> /// Sets the initial state of this editor and sets up any databinding /// within such that user interface changes will propagate back to the /// model. /// </summary> /// <param name="service"></param> public virtual void Bind(IEditorService service) { throw new NotImplementedException(); } /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing) { UnsubscribeEventHandlers(); } base.Dispose(disposing); } /// <summary> /// Unsubscribes all handlers from events of this instance. If overridden in a dervied class, be /// sure to call the base class version /// </summary> protected virtual void UnsubscribeEventHandlers() { var handler = this.ResourceChanged; if (handler != null) { foreach (var h in handler.GetInvocationList()) { this.ResourceChanged -= (EventHandler)h; } //In case we left out something (shouldn't be) this.ResourceChanged = null; } } internal void RaiseResourceChanged() { OnResourceChanged(); } /// <summary> /// Raises the <see cref="ResourceChanged"/> event. If overridden in the derived class, be sure /// to call the base class method to ensure the event is properly raised. /// </summary> protected virtual void OnResourceChanged() { var handler = this.ResourceChanged; if (handler != null) handler(this, EventArgs.Empty); } /// <summary> /// Occurs when [resource changed]. /// </summary> public event EventHandler ResourceChanged; private void InitializeComponent() { this.SuspendLayout(); // // EditorBindableCollapsiblePanel // this.Name = nameof(EditorBindableCollapsiblePanel); this.ResumeLayout(false); } } }