// // // // // $Revision$ // using System; using ICSharpCode.TextEditor.Document; namespace ICSharpCode.TextEditor.Util { /// /// This class implements a keyword map. It implements a digital search trees (tries) to find /// a word. /// public class LookupTable { Node root = new Node(null, null); bool casesensitive; int length; /// /// The number of elements in the table /// public int Count { get { return length; } } /// /// Get the object, which was inserted under the keyword (line, at offset, with length length), /// returns null, if no such keyword was inserted. /// public object this[IDocument document, LineSegment line, int offset, int length] { get { if(length == 0) { return null; } Node next = root; int wordOffset = line.Offset + offset; if (casesensitive) { for (int i = 0; i < length; ++i) { int index = ((int)document.GetCharAt(wordOffset + i)) % 256; next = next[index]; if (next == null) { return null; } if (next.color != null && TextUtility.RegionMatches(document, wordOffset, length, next.word)) { return next.color; } } } else { for (int i = 0; i < length; ++i) { int index = ((int)Char.ToUpper(document.GetCharAt(wordOffset + i))) % 256; next = next[index]; if (next == null) { return null; } if (next.color != null && TextUtility.RegionMatches(document, casesensitive, wordOffset, length, next.word)) { return next.color; } } } return null; } } /// /// Inserts an object in the tree, under keyword /// public object this[string keyword] { set { Node node = root; Node next = root; if (!casesensitive) { keyword = keyword.ToUpper(); } ++length; // insert word into the tree for (int i = 0; i < keyword.Length; ++i) { int index = ((int)keyword[i]) % 256; // index of curchar bool d = keyword[i] == '\\'; next = next[index]; // get node to this index if (next == null) { // no node created -> insert word here node[index] = new Node(value, keyword); break; } if (next.word != null && next.word.Length != i) { // node there, take node content and insert them again string tmpword = next.word; // this word will be inserted 1 level deeper (better, don't need too much object tmpcolor = next.color; // string comparisons for finding.) next.color = next.word = null; this[tmpword] = tmpcolor; } if (i == keyword.Length - 1) { // end of keyword reached, insert node there, if a node was here it was next.word = keyword; // reinserted, if it has the same length (keyword EQUALS this word) it will be overwritten next.color = value; break; } node = next; } } } /// /// Creates a new instance of /// public LookupTable(bool casesensitive) { this.casesensitive = casesensitive; } class Node { public Node(object color, string word) { this.word = word; this.color = color; } public string word; public object color; // Lazily initialize children array. Saves 200 KB of memory for the C# highlighting // because we don't have to store the array for leaf nodes. public Node this[int index] { get { if (children != null) return children[index]; else return null; } set { if (children == null) children = new Node[256]; children[index] = value; } } private Node[] children; } } }