//
//
//
//
// $Revision$
//
using System;
using ICSharpCode.TextEditor.Document;
namespace ICSharpCode.TextEditor.Util
{
///
/// This class implements a keyword map. It implements a digital search trees (tries) to find
/// a word.
///
public class LookupTable
{
Node root = new Node(null, null);
bool casesensitive;
int length;
///
/// The number of elements in the table
///
public int Count {
get {
return length;
}
}
///
/// Get the object, which was inserted under the keyword (line, at offset, with length length),
/// returns null, if no such keyword was inserted.
///
public object this[IDocument document, LineSegment line, int offset, int length] {
get {
if(length == 0) {
return null;
}
Node next = root;
int wordOffset = line.Offset + offset;
if (casesensitive) {
for (int i = 0; i < length; ++i) {
int index = ((int)document.GetCharAt(wordOffset + i)) % 256;
next = next[index];
if (next == null) {
return null;
}
if (next.color != null && TextUtility.RegionMatches(document, wordOffset, length, next.word)) {
return next.color;
}
}
} else {
for (int i = 0; i < length; ++i) {
int index = ((int)Char.ToUpper(document.GetCharAt(wordOffset + i))) % 256;
next = next[index];
if (next == null) {
return null;
}
if (next.color != null && TextUtility.RegionMatches(document, casesensitive, wordOffset, length, next.word)) {
return next.color;
}
}
}
return null;
}
}
///
/// Inserts an object in the tree, under keyword
///
public object this[string keyword] {
set {
Node node = root;
Node next = root;
if (!casesensitive) {
keyword = keyword.ToUpper();
}
++length;
// insert word into the tree
for (int i = 0; i < keyword.Length; ++i) {
int index = ((int)keyword[i]) % 256; // index of curchar
bool d = keyword[i] == '\\';
next = next[index]; // get node to this index
if (next == null) { // no node created -> insert word here
node[index] = new Node(value, keyword);
break;
}
if (next.word != null && next.word.Length != i) { // node there, take node content and insert them again
string tmpword = next.word; // this word will be inserted 1 level deeper (better, don't need too much
object tmpcolor = next.color; // string comparisons for finding.)
next.color = next.word = null;
this[tmpword] = tmpcolor;
}
if (i == keyword.Length - 1) { // end of keyword reached, insert node there, if a node was here it was
next.word = keyword; // reinserted, if it has the same length (keyword EQUALS this word) it will be overwritten
next.color = value;
break;
}
node = next;
}
}
}
///
/// Creates a new instance of
///
public LookupTable(bool casesensitive)
{
this.casesensitive = casesensitive;
}
class Node
{
public Node(object color, string word)
{
this.word = word;
this.color = color;
}
public string word;
public object color;
// Lazily initialize children array. Saves 200 KB of memory for the C# highlighting
// because we don't have to store the array for leaf nodes.
public Node this[int index] {
get {
if (children != null)
return children[index];
else
return null;
}
set {
if (children == null)
children = new Node[256];
children[index] = value;
}
}
private Node[] children;
}
}
}