//
//
//
//
// $Revision: 2658$
//
using System;
namespace ICSharpCode.TextEditor
{
///
/// A line/column position.
/// Text editor lines/columns are counting from zero.
///
public struct TextLocation : IComparable, IEquatable
{
///
/// Represents no text location (-1, -1).
///
public static readonly TextLocation Empty = new TextLocation(-1, -1);
public TextLocation(int column, int line)
{
x = column;
y = line;
}
int x, y;
public int X {
get { return x; }
set { x = value; }
}
public int Y {
get { return y; }
set { y = value; }
}
public int Line {
get { return y; }
set { y = value; }
}
public int Column {
get { return x; }
set { x = value; }
}
public bool IsEmpty {
get {
return x <= 0 && y <= 0;
}
}
public override string ToString()
{
return string.Format("(Line {1}, Col {0})", this.x, this.y);
}
public override int GetHashCode()
{
return unchecked (87 * x.GetHashCode() ^ y.GetHashCode());
}
public override bool Equals(object obj)
{
if (!(obj is TextLocation)) return false;
return (TextLocation)obj == this;
}
public bool Equals(TextLocation other)
{
return this == other;
}
public static bool operator ==(TextLocation a, TextLocation b)
{
return a.x == b.x && a.y == b.y;
}
public static bool operator !=(TextLocation a, TextLocation b)
{
return a.x != b.x || a.y != b.y;
}
public static bool operator <(TextLocation a, TextLocation b)
{
if (a.y < b.y)
return true;
else if (a.y == b.y)
return a.x < b.x;
else
return false;
}
public static bool operator >(TextLocation a, TextLocation b)
{
if (a.y > b.y)
return true;
else if (a.y == b.y)
return a.x > b.x;
else
return false;
}
public static bool operator <=(TextLocation a, TextLocation b)
{
return !(a > b);
}
public static bool operator >=(TextLocation a, TextLocation b)
{
return !(a < b);
}
public int CompareTo(TextLocation other)
{
if (this == other)
return 0;
if (this < other)
return -1;
else
return 1;
}
}
}