//
//
//
//
// $Revision$
//
using System;
using System.IO;
using System.Text;
namespace ICSharpCode.TextEditor.Document
{
///
/// Simple implementation of the ITextBuffer interface implemented using a
/// string.
/// Only for fall-back purposes.
///
public class StringTextBufferStrategy : ITextBufferStrategy
{
string storedText = "";
public int Length {
get {
return storedText.Length;
}
}
public void Insert(int offset, string text)
{
if (text != null) {
storedText = storedText.Insert(offset, text);
}
}
public void Remove(int offset, int length)
{
storedText = storedText.Remove(offset, length);
}
public void Replace(int offset, int length, string text)
{
Remove(offset, length);
Insert(offset, text);
}
public string GetText(int offset, int length)
{
if (length == 0) {
return "";
}
if (offset == 0 && length >= storedText.Length) {
return storedText;
}
return storedText.Substring(offset, Math.Min(length, storedText.Length - offset));
}
public char GetCharAt(int offset)
{
if (offset == Length) {
return '\0';
}
return storedText[offset];
}
public void SetContent(string text)
{
storedText = text;
}
public StringTextBufferStrategy()
{
}
public static ITextBufferStrategy CreateTextBufferFromFile(string fileName)
{
if (!File.Exists(fileName)) {
throw new System.IO.FileNotFoundException(fileName);
}
StringTextBufferStrategy s = new StringTextBufferStrategy();
s.SetContent(Util.FileReader.ReadFileContent(fileName, Encoding.Default));
return s;
}
}
}